Category Archives: Guild Wars 2 Game Release Notes

Game Update Notes: March 6, 2018

Living World—A Bug in the System

A scientist in the mysterious Inquest facility known as Rata Primus appears to hold the key to stopping Palawa Joko’s vengeful invasion of Tyria, but infiltrating the enemy’s stronghold will prove challenging. Even with old friends and new allies lending their talents to the mission, the secrets of Rata Primus threaten to engulf Elona in deadly chaos.

Game Update Notes — February 6, 2018

Lunar New Year

Another new year dawns on Tyria—join the festivities in Divinity’s Reach! The Year of the Dog is upon us, and the Lunar New Year festival returns with new rewards and activities. Collect and open lucky envelopes to earn essences of luck, delicious foods, fireworks, valuable items, and a chance to find the new Lucky Dog Lantern and Lucky Great Dog Lantern backpacks.

Game Release Notes – January 23, 2018

World Polish

  • Fixed a bug in which announcements displayed incorrectly at the end of mount races.


  • Changed the Desert Crafting Material Coffer in the PvP and WvW reward tracks to give players a choice of recipes.

Game Release Notes – January 9, 2018


  • Reports of undead attacking travelers near major cities have increased.


  • Agony resistance now has a unique icon in the Hero panel.
Shattered Observatory
  • Increased the window of time to kill the temporal anomalies by 3 seconds in challenge mode of the Arkk encounter.
Twilight Oasis
  • Defeated and downed players will now rally after each phase in the final boss fight.
  • The two Awakened abominations will now assist players in the beginning.
  • Initial Awakened allies have had their damage and toughness greatly increased.
  • Removed the knockdown effect from Crushing Charge.
  • Greatly reduced the damage inflicted by Crushing Charge.
  • Greatly reduced the initial impact damage inflicted by Charged Shot.